Soft Skills Training Program Based on Serious Games
نویسندگان
چکیده
In the 21st century, to be successful at workplace and get their first job, potential employees must have both “soft skills” (“know how be”) “hard do”). The proposed Soft Skills Training Program (SSTP) combines multiple serious games train future in four key soft skills that are most demanded by companies: intrapersonal, interpersonal, personal social responsibility, organizational sustainability. These MacroSoftSkills subdivided into eight MesoSoftSkills 21 MicroSoftSkills establish a complete multilevel structure. development of is measured before after training using five appraisal questionnaires tests. pilot project, aimed young university vocational students, lasted 9 weeks proved effective since aggregate indicators increased value, with results being different across skill, gender, educational center. contents length some sessions should, however, adjusted further develop improve program.
منابع مشابه
Designing Serious Games for getting transferable skills in training settings
Nowadays, serious games are present in almost every educational context. The current work deals with the design of serious games oriented towards getting transferable skills in different kinds of training settings. These games can be a valuable way of engaging citizens and workers in the learning process by means of metaphors or similar mechanisms close to their user experience. They also conta...
متن کاملXBadges. Identifying and training soft skills with commercial video games
XBadges is a research project based on the hypothesis that commercial video games (nonserious games) can train soft skills. We measure persistence, spatial reasoning and risk taking before and after subjects participate in controlled game playing sessions. In addition, we have developed an automatic facial expression recognition system capable of inferring their emotions while playing, allowing...
متن کاملTraining soft skills with software
Most trainings of communicative behavior focus on fostering the observable speech productive behavior (i.e. speaking). The individual cognitive processes underlying speech receptive behavior (hearing and understanding utterances) thus are often neglected. This is due to the fact that speech receptive behavior cannot be accessed in the midst of a conversation and that its training is very time-c...
متن کاملSerious Games for education and training
Serious Games (SGs) are gaining an ever increasing interest for education and training. Exploiting the latest simulation and visualization technologies, SGs are able to contextualize the player’s experience in challenging, realistic environments, supporting situated cognition. However, we still miss methods and tools for effectively and deeply infusing pedagogy and instruction inside digital ga...
متن کاملBeyond Simulations: Serious Games for Training Interpersonal Skills in Law Enforcement
Serious games can be used to improve people’s social awareness by letting them experience difficult social situations and learn from these experiences. However, we assert that, when moving beyond the strict realism that social simulations offer, techniques from role play may be used that offer more possibilities for feedback and reflection. We discuss the design of two such serious games for in...
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
ژورنال
عنوان ژورنال: Sustainability
سال: 2021
ISSN: ['2071-1050']
DOI: https://doi.org/10.3390/su13158582